Suivez-nous sur X

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A propos d'Obligement
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David Brunet
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par David Brunet
(code : Sébastien Jeudy)
Liste des Jeux Amiga |
Voici la liste des jeux Amiga de ses débuts jusqu'à aujourd'hui. Cette liste est et sera mise à jour régulièrement.
Sont comptabilisés tous les jeux, éditeurs de jeux ou de niveaux, disques de données ou extensions ainsi que les interpréteurs.
Les jeux jamais sortis mais ayant une préversion jouable sont également comptabilisés. Les compilations ou les regroupements
de jeux ne sont pas inscrits.
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Amiga Games List |
This is the Amiga games list from its beginning until today. This list is and will be updated regularly.
All games, game editors, level editors, data discs, extensions, as well as interpreters are mentionned.
Games that have only a playable demo version are also mentionned, but compilations doesn't.
|
|
Name (+ alternative name)
 |
Developers
 |
Publishers
 |
Type |
License |
Date |
Orig |
Size |
OCS |
AGA |
CD32 |
CDTV |
RTG |
Misc |
3D |
AOS |
PUP |
WOS |
MOS |
OS4 |
AROS |
POS |
Gen |
Edit |
Language |
I Ludicrus |
Jules Burt, Jon Law |
Actual Screenshots (CRL), Scorpion |
Game |
Commercial |
1989 |
1989 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
I Play 3D Soccer |
Sotware Inspirations |
Simulmondo |
Game |
Commercial |
1991 |
1991 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Ian Botham's Cricket |
Mason Software |
Celebrity Software |
Game |
Commercial |
1992 |
1992 |
1,2 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Ice Mine Pro 1 (Professional Ice Mine 1) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 10 (Professional Ice Mine 10) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 11 (Professional Ice Mine 11) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 2 (Professional Ice Mine 2) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 3 (Professional Ice Mine 3) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 4 (Professional Ice Mine 4) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 5 (Professional Ice Mine 5) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 6 (Professional Ice Mine 6) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 7 (Professional Ice Mine 7) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 8 (Professional Ice Mine 8) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Mine Pro 9 (Professional Ice Mine 9) |
Skippy |
- |
Game |
Commercial |
1992 |
1992 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Ice Runner |
Florian Strauch |
Magic Soft (Software 2000) |
Game |
Commercial |
1991 |
1991 |
0,10 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Iceball |
Reinier Van Vliet, Thijs Van Rijswijk |
Turtle Byte |
Game |
Commercial |
1988 |
1988 |
0,3? |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Icewind Dale 2 [Interpreted] |
Black Isle Studio |
Interplay |
Game |
Commercial |
2010 |
2002 |
1300,0? |
|
|
|
|
RTG |
|
No |
|
|
|
MOS |
OS4 |
|
|
|
No |
[Infinity Engine] |
Icewind Dale [Interpreted] |
Black Isle Studio, BioWare |
Interplay |
Game |
Commercial |
2010 |
2000 |
1000,0? |
|
|
|
|
RTG |
|
No |
|
|
|
MOS |
OS4 |
|
|
|
No |
[Infinity Engine] |
Icewind Dale: Heart Of Winter [Interpreted] |
Black Isle Studio |
Interplay |
Data |
Commercial |
2010 |
2001 |
? |
|
|
|
|
RTG |
|
No |
|
|
|
MOS |
OS4 |
|
|
|
No |
[Infinity Engine] |
Igor: Objetivo Uikokahonia [Interpreted] |
Pendulo Studios |
Pendulo Studios |
Game |
Commercial |
2012 |
1994 |
72,0 |
|
|
|
|
RTG |
|
No |
|
|
|
|
|
AROS-X86 |
|
|
No |
C / SDL |
Ikari Warriors |
Micro Wish |
Elite, Keypunch |
Game |
Commercial |
1988 |
1986 |
0,3 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Ilyad |
? |
Ubi Soft, Amiga Action [Europress Publications] |
Game |
Commercial |
1989 |
1989 |
1,9 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Imagems |
Brainware Entertainment |
Brainware Entertainment |
Game |
Commercial |
1994 |
1994 |
0,7? |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Immortal, The |
Sandcastle |
Electronic Arts |
Game |
Commercial |
1990 |
1990 |
1,3 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Impact 95 |
? |
Audiogenic |
Game |
Commercial |
1995 |
1995 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Impact! (Blockbuster) |
John Dale, Martin Day |
Audiogenic, Mindscape |
Game |
Commercial |
1987 |
1987 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Int |
|
Imperator: Master Of Rome |
Bernard Noel |
Islona (Epic Marketing) |
Game |
Commercial |
1998 |
1998 |
1,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
AMOS |
Imperium |
? |
Electronic Arts |
Game |
Commercial |
1990 |
1990 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
C / ASM 68k |
Impossamole |
Core Design |
Gremlin |
Game |
Commercial |
1990 |
1990 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Impossible Mission |
MicroProse UK |
MicroProse |
Game |
Commercial |
1994 |
1984 |
1,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Impossible Mission 2 |
Novotrade |
Epyx |
Game |
Commercial |
1988 |
1988 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Impossible Mission 2025: The Special Edition |
MicroProse UK |
MicroProse |
Game |
Commercial |
1994 |
1994 |
1,7 |
OCS |
AGA |
CD32 |
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
In Eighty Days Around The World |
? |
Rainbow Arts (Softgold), Pandora (Players), Euro Gold Starline (Softgold) |
Game |
Commercial |
1987 |
1987 |
1,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
In Harm's Way |
Simulations Canada |
Simulations Canada |
Game |
Commercial |
1988 |
1988 |
0,3? |
|
|
|
|
RTG |
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
In Shadow Of Time 1.3 |
Shadow Elks |
Epic Marketing |
Game |
Commercial |
1999 |
1999 |
6,9 |
|
AGA |
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
[System 3] (ASM 68k) |
In The Beginning |
? |
Micro Ed |
Game |
Commercial |
1988 |
1988 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
In The Promised Land |
? |
Micro Ed |
Game |
Commercial |
1988? |
1988? |
0,7? |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Inca Man 1.1 |
Amiten Software (Johnny Acevedo, Luis Fernandez) |
APC&TCP, Amiten Software |
Game |
Commercial |
2021 |
2021 |
0,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
AMOS |
Incredible Crash Dummies, The |
Gray Matter |
Acclaim |
Game |
Commercial |
1994 |
1994 |
1,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
ASM 68k |
Indian Mission |
? |
Coktel Vision |
Game |
Commercial |
1988 |
1988 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
C |
Indiana Jones And The Fate Of Atlantis: The Action Game |
LucasArts |
US Gold |
Game |
Commercial |
1992 |
1992 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
C |
Indiana Jones And The Fate Of Atlantis: The Graphic Adventure [+Interpreted] |
LucasArts |
Lucasfilm, US Gold, Softgold, ERBE |
Game |
Commercial |
1993 |
1993 |
9,0 |
OCS |
[AGA] |
|
|
[RTG] |
|
No |
AOS |
|
[WOS] |
[MOS] |
[OS4] |
[AROS-X86] |
|
|
No |
C / [Scumm] |
Indiana Jones And The Last Crusade: The Action Game |
Tiertex |
Lucasfilm, US Gold |
Game |
Commercial |
1989 |
1989 |
1,0 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
C |
Indiana Jones And The Last Crusade: The Graphic Adventure |
Lucasfilm Games |
Lucasfilm, US Gold, Softgold, ERBE |
Game |
Commercial |
1989 |
1989 |
2,2 |
OCS |
[AGA] |
|
CDTV |
[RTG] |
|
No |
AOS |
|
[WOS] |
[MOS] |
[OS4] |
[AROS-X86] |
|
|
No |
C / [Scumm] |
Indiana Jones And The Temple Of Doom |
Level Systems |
Mindscape, US Gold |
Game |
Commercial |
1989 |
1985 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Indianapolis 500: The Simulation |
Papyrus Design Group |
Electronic Arts |
Game |
Commercial |
1990 |
1990 |
0,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Indoor Sports: Volume 1 (SportTime Superstar Indoor Sports) |
Design Star |
Mindscape, Databyte |
Game |
Commercial |
1987 |
1987 |
0,6? |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Industrie 2.4 |
Frank-Reiner Renk |
media GmbH |
Game |
Commercial |
1992 |
1992 |
0,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Indy Heat |
The Sales Curve |
Storm (The Sales Curve) |
Game |
Commercial |
1992 |
1991 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Inertia Drive |
? |
Ozi Soft |
Game |
Commercial |
1987 |
1987 |
0,2 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Infection |
Wise Owl |
Virgin Mastertronic |
Game |
Commercial |
2000 |
1989 |
0,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Inferior |
Alchemy |
Ego Software |
Game |
Commercial |
1996 |
1996 |
1,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Infernal Machine |
Mad Virgin |
Kon Tiki |
Game |
Commercial |
1995 |
1995 |
1,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Infestation |
Psygnosis |
Psygnosis |
Game |
Commercial |
1990 |
1990 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Infidel [+Interpreted] |
Infocom |
Infocom |
Game |
Commercial |
1986 |
1983 |
0,10 |
OCS |
|
|
|
[RTG] |
|
No |
AOS |
|
|
[MOS] |
[OS4] |
[AROS-X86] |
|
Gen |
No |
[Z Code] |
Ingrid's Back! (Gnome Ranger 2: Ingrid's Back!) [+Interpreted] |
Level 9 |
Level 9 |
Game |
Commercial |
1989 |
1988 |
0,8 |
OCS |
|
|
|
RTG |
|
No |
AOS |
|
|
[MOS] |
|
|
|
Gen |
No |
[A Code] |
Innocent Until Caught |
Divide By Zero |
Psygnosis |
Game |
Commercial |
1994 |
1993 |
5,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Insanity Fight |
Linel |
Microdeal |
Game |
Commercial |
1987 |
1987 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
ASM 68k |
Insanity Fight Construction Set |
Linel |
Microdeal |
Editor |
Commercial |
1988 |
1988 |
0,04 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
ASM 68k |
Insects In Space |
Dave Cantrell, Mark K. Jones |
Hewson |
Game |
Commercial |
1991 |
1991 |
0,3 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Insight Dinosaurs |
? |
Optonica |
Game |
Commercial |
1994 |
1994 |
665,1 |
|
|
CD32 |
CDTV |
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Insight Technology |
Optonica |
Commodore |
Game |
Commercial |
1994 |
1994 |
535,4 |
|
|
CD32 |
CDTV |
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Insluitertje |
? |
Courbois Software |
Game |
Commercial |
1988 |
1988 |
0,3 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
AmigaBasic |
Inspektor Griffu: Ein Toter Hat Heimweh |
Tales, Art Edition |
Ariolasoft |
Game |
Commercial |
1990 |
1990 |
0,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Intact |
Cross Technics |
Sphinx |
Game |
Commercial |
1990 |
1990 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Intelligenztest (Test Inteligencji, Biorytmy) |
Janusz Gajewicz |
OASE (Wolf Computertechnik), Biuro Informatyczno-Wydawnicze |
Game |
Commercial |
1992 |
1992 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
AMOS |
IntelliType |
Moses Ma |
Electronic Arts |
Game |
Commercial |
1988 |
1988 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
InterAction |
Marcelo Lopez Jr, Julie Orsini |
IntraCorp |
Game |
Commercial |
1986 |
1986 |
1,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
BASIC |
Interchange (Insector Hecti In The Inter Change) |
Pal Developments |
Hi-Tec Software |
Game |
Commercial |
1991 |
1991 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International 3D Tennis |
Sensible Software |
Palace Software |
Game |
Commercial |
1990 |
1990 |
0,3 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Championship Athletics (Championship Athlectics) |
Golden Sector |
Hawk |
Game |
Commercial |
1991 |
1991 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Golf |
5th Dimension Licenceware |
Summit (Alternative) |
Game |
Commercial |
1995 |
1995 |
2,1 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
AMOS |
International Ice Hockey |
? |
Impulze (Zeppelin) |
Game |
Commercial |
1991 |
1991 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Karate + (IK+, Chop N Drop) |
Software Studios (Activision) |
System 3 |
Game |
Commercial |
1988 |
1987 |
0,4 |
OCS |
|
CD32 |
|
|
SAGA |
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Ninja Rabbit |
? |
MicroValue |
Game |
Commercial |
1991 |
1991 |
0,7? |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International One Day Cricket |
? |
Challenge Software |
Game |
Commercial |
1994 |
1994 |
1,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Open Golf Championship |
RISC |
Ocean |
Game |
Commercial |
1993 |
1993 |
3,1 |
|
AGA |
CD32 |
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Rugby Challenge (Campo's International Rugby) |
Oxford Mobius, The Kremlin (Domark) |
Domark, Sega Ozisoft |
Game |
Commercial |
1993 |
1993 |
0,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Soccer |
? |
Zeppelin Platinum, LK Avalon |
Game |
Commercial |
1993 |
1993 |
0,8 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Soccer |
? |
Audiogenic |
Game |
Commercial |
1989 |
1989 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Soccer Challenge (International Soccer Herausforderung) |
Red Rat Software |
MicroStyle (MicroProse) |
Game |
Commercial |
1989 |
1989 |
0,7? |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Sports Challenge |
Harlequin Design |
Empire |
Game |
Commercial |
1992 |
1992 |
2,9 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Tennis |
? |
Zeppelin Platinum, LK Avalon |
Game |
Commercial |
1993 |
1992 |
0,7? |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
International Truck Racing |
? |
Zeppelin Platinum |
Game |
Commercial |
1992 |
1992 |
0,9 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Interphase (Mainframe) |
The Assembly Line |
Image Works (Mirrorsoft) |
Game |
Commercial |
1989 |
1989 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
ASM 68k |
Interstate: The Game |
Louis Allen |
American Dream |
Game |
Commercial |
1991 |
1991 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Into Aladdin's Cave 1 |
Skippy |
- |
Game |
Commercial |
1995 |
1995 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into Aladdin's Cave 2 |
Skippy |
- |
Game |
Commercial |
1995 |
1995 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into Aladdin's Cave 3 |
Skippy |
- |
Game |
Commercial |
1995 |
1995 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into Aladdin's Cave 4 |
Skippy |
- |
Game |
Commercial |
1995 |
1995 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into The Cold Caves |
Lazarus |
- |
Game |
Commercial |
1992? |
1992? |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into The Cold Caves 1 |
El En Vic |
- |
Game |
Commercial |
1991 |
1991 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into The Dusty Mine 1 |
Futureman |
- |
Game |
Commercial |
1995 |
1995 |
0,7 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into The Dusty Mine 2 |
Futureman |
- |
Game |
Commercial |
1996? |
1996? |
0,7 |
OCS |
AGA |
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into The Eagle's Nest... |
Pandora |
Mindscape |
Game |
Commercial |
1987 |
1987 |
0,4 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Into The Frusty Mines |
El En Vic |
- |
Game |
Commercial |
1991 |
1991 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into The Future Fields |
El En Vic |
- |
Game |
Commercial |
1991 |
1991 |
0,6 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into The History Holes |
El En Vic |
- |
Game |
Commercial |
1991 |
1991 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Into The Terrible Tunnels 1 |
El En Vic |
- |
Game |
Commercial |
1994 |
1994 |
0,5 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
Ext |
[Emerald Mine Editor] |
Intrigue |
Adspec Programming |
Gold Disk |
Game |
Commercial |
1990 |
1990 |
0,3 |
OCS |
|
|
|
|
|
No |
AOS |
|
|
|
|
|
|
|
No |
|
Soutenez le travail d'Obligement
|
|
|